Logs for PR #768 (2025-12-22T11:21:46.451707+00:00):

=== СТАТУС: Успешно выполнены программы: main_linear_bvh ===
=== main_linear_bvh stdout (exit code: -3 (таймаут, но вывод получен)) ===
Found 1 GPUs in 8.5767 sec (CUDA: 0.117224 sec, OpenCL: 0.731946 sec, Vulkan: 7.72746 sec)
Available devices:
Device #0: API: CUDA+OpenCL+Vulkan. GPU. Tesla T4 (CUDA 12020). Free memory: 14822/14930 Mb.
Using device #0: API: CUDA+OpenCL+Vulkan. GPU. Tesla T4 (CUDA 12020). Free memory: 14822/14930 Mb.
Using OpenCL API...
Using 8 ray samples for ambient occlusion
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Loading scene data/gnome/gnome.ply...
Loading camera data/gnome/camera.txt...
Scene gnome loaded: 1297 vertices, 764 faces in 0.00441181 sec
Camera framebuffer size: 2177x1901
Kernels compilation done in 3.44429 seconds
GPU brute force ray tracing frame render times (in seconds) - 1 values (min=3.90273 10%=3.90273 median=3.90273 90%=3.90273 max=3.90273)
CPU build LBVH in 0.000265633 sec
CPU LBVH build performance: 2.87615 MTris/s
Kernels compilation done in 0.222344 seconds
GPU with CPU LBVH ray tracing frame render times (in seconds) - 1 values (min=0.27803 10%=0.27803 median=0.27803 90%=0.27803 max=0.27803)
GPU with CPU LBVH ray tracing performance: 119.08 MRays/s
Kernels compilation done in 0.0457414 seconds
Kernels compilation done in 0.0674853 seconds
Biggest box : (-1.094520 -0.012146 -3.485390) -- (1.727277 5.421924 3.367675)
Kernels compilation done in 0.0609919 seconds
Kernels compilation done in 0.127994 seconds
tree build done
Kernels compilation done in 0.0594758 seconds
build bvh ok!
GPU LBVH build times (in seconds) - 1 values (min=0.318358 10%=0.318358 median=0.318358 90%=0.318358 max=0.318358)
GPU LBVH build performance: 0.00239982 MTris/s
GPU with GPU LBVH ray tracing frame render times (in seconds) - 1 values (min=0.421703 10%=0.421703 median=0.421703 90%=0.421703 max=0.421703)
GPU with GPU LBVH ray tracing performance: 78.5099 MRays/s
Scene processed in 7.43134 sec = 0% scene IO + 53% brute force RT + 0% CPU LBVH + 4% GPU with CPU LBVH + 4% GPU LBVH + 6% GPU with GPU LBVH + 32% images IO + 0% PCI-E write + 1% PCI-E read + 0% cleaning VRAM
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Loading scene data/powerplant/powerplant.obj...
Loading camera data/powerplant/camera.txt...
Scene powerplant loaded: 5984083 vertices, 12759246 faces in 1.91818 sec
Camera framebuffer size: 3228x1901
CPU build LBVH in 6.07061 sec
CPU LBVH build performance: 2.10181 MTris/s
GPU with CPU LBVH ray tracing frame render times (in seconds) - 1 values (min=1.1296 10%=1.1296 median=1.1296 90%=1.1296 max=1.1296)
GPU with CPU LBVH ray tracing performance: 43.4593 MRays/s
Biggest box : (-205000.000000 0.000000 -25646.599609) -- (406335.000000 249000.000000 158880.000000)
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tree build done
build bvh ok!
GPU LBVH build times (in seconds) - 1 values (min=15.8317 10%=15.8317 median=15.8317 90%=15.8317 max=15.8317)
GPU LBVH build performance: 0.805929 MTris/s
GPU with GPU LBVH ray tracing frame render times (in seconds) - 1 values (min=242.671 10%=242.671 median=242.671 90%=242.671 max=242.671)
GPU with GPU LBVH ray tracing performance: 0.202296 MRays/s
Scene processed in 270.267 sec = 1% scene IO + 2% CPU LBVH + 0% GPU with CPU LBVH + 6% GPU LBVH + 90% GPU with GPU LBVH + 1% images IO + 0% PCI-E write + 0% PCI-E read + 0% cleaning VRAM
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Loading scene data/san-miguel/san-miguel.obj...
Loading camera data/san-miguel/camera.txt...
Scene san-miguel loaded: 3738829 vertices, 5617451 faces in 1.10957 sec
Camera framebuffer size: 3840x2108
CPU build LBVH in 2.71807 sec
CPU LBVH build performance: 2.06671 MTris/s
GPU with CPU LBVH ray tracing frame render times (in seconds) - 1 values (min=2.13847 10%=2.13847 median=2.13847 90%=2.13847 max=2.13847)
GPU with CPU LBVH ray tracing performance: 30.2822 MRays/s
Biggest box : (-22.274300 -0.269337 -12.042200) -- (46.746700 14.600000 14.542400)
tree build done
build bvh ok!
GPU LBVH build times (in seconds) - 1 values (min=6.81877 10%=6.81877 median=6.81877 90%=6.81877 max=6.81877)
GPU LBVH build performance: 0.823822 MTris/s