Logs for PR #1022 (2026-01-21T13:01:12.125558+00:00):

=== СТАТУС: Успешно выполнены программы: main_linear_bvh ===
=== main_linear_bvh stdout (exit code: -3 (таймаут, но вывод получен)) ===
Found 1 GPUs in 8.64152 sec (CUDA: 0.114962 sec, OpenCL: 0.706186 sec, Vulkan: 7.8203 sec)
Available devices:
Device #0: API: CUDA+OpenCL+Vulkan. GPU. Tesla T4 (CUDA 12020). Free memory: 14822/14930 Mb.
Using device #0: API: CUDA+OpenCL+Vulkan. GPU. Tesla T4 (CUDA 12020). Free memory: 14822/14930 Mb.
Using OpenCL API...
Using 8 ray samples for ambient occlusion
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Loading scene data/gnome/gnome.ply...
Loading camera data/gnome/camera.txt...
Scene gnome loaded: 1297 vertices, 764 faces in 0.00256114 sec
Camera framebuffer size: 2177x1901
Kernels compilation done in 3.47323 seconds
GPU brute force ray tracing frame render times (in seconds) - 10 values (min=0.312727 10%=0.313844 median=0.315396 90%=3.88145 max=3.88145)
CPU build LBVH in 0.000273342 sec
CPU LBVH build performance: 2.79503 MTris/s
Kernels compilation done in 0.141757 seconds
GPU with CPU LBVH ray tracing frame render times (in seconds) - 10 values (min=0.0619113 10%=0.0619166 median=0.0623122 90%=0.198129 max=0.198129)
GPU with CPU LBVH ray tracing performance: 531.321 MRays/s
Kernels compilation done in 0.51888 seconds
Kernels compilation done in 0.115396 seconds
Kernels compilation done in 0.176926 seconds
Kernels compilation done in 0.115325 seconds
Kernels compilation done in 0.124996 seconds
GPU LBVH build times (in seconds) - 10 values (min=0.00279994 10%=0.00280558 median=0.00281745 90%=1.05468 max=1.05468)
GPU LBVH build performance: 0.271167 MTris/s
GPU with GPU LBVH ray tracing frame render times (in seconds) - 10 values (min=0.0564658 10%=0.0566896 median=0.0574181 90%=0.124719 max=0.124719)
GPU with GPU LBVH ray tracing performance: 576.609 MRays/s
Scene processed in 11.6564 sec = 0% scene IO + 58% brute force RT + 0% CPU LBVH + 7% GPU with CPU LBVH + 9% GPU LBVH + 6% GPU with GPU LBVH + 20% images IO + 0% PCI-E write + 0% PCI-E read + 0% cleaning VRAM
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Loading scene data/powerplant/powerplant.obj...
Loading camera data/powerplant/camera.txt...
Scene powerplant loaded: 5984083 vertices, 12759246 faces in 1.86322 sec
Camera framebuffer size: 3228x1901
CPU build LBVH in 5.96121 sec
CPU LBVH build performance: 2.14038 MTris/s
GPU with CPU LBVH ray tracing frame render times (in seconds) - 10 values (min=1.00481 10%=1.00568 median=1.00639 90%=1.08636 max=1.08636)
GPU with CPU LBVH ray tracing performance: 48.7795 MRays/s